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IRCAM Talk: Presentation of GRM-Player

Oct 01, 2018 - Oct 01, 2018

6pm - 7pm

IRCAM

Website

#006 IRCAM Talk

Presentation of GRM-Player

 

PlayerScreen-02

 

The Developer, Adrien Lefèvre, speaks about the GRM-Player

The GRM-Player is a tactile sound studio. Its ergonomic user-interface is the fruit of research centered on the idea of “making and listening,” a characteristic of the GRM origins. The GRM-Player is based on a powerful core software with high-quality sound rendering. It offers an open platform that can be remotely controlled via the internet (OSC) and whose functionality can be increased with Java Scripts.

Besides its basic operations, such as playback at various speeds or reverse-playback, the GRM-Player allows users to roam through numerous experimental options: notably editing or micro-editing. Experiment with incredible atmospheres in “multiple readers” and simultaneous loops which can, over small time periods, reach granulation effects. This software is in perpetual evolution; a true laboratory of the “digital tape recorder” straddling the art of fixed sounds and acoustical synthesis.

We also offer two Max/MSP items for MacOs, ntPlay~ and ntGrain~, based on the Player’s audio engine (NexTape). The GRM-Player recognizes most audio formats (aac, aiff, flac, mp3, ogg, wav, and twenty others), supports AU and VST plug-ins, and enables the immediate recording of its audio output. The app runs on MacOs; its porterage to Windows is in progress.

https://inagrm.com/en/showcase/news/372/grm-player

Seminar in French, public access. Sign-up here.

Bio:

Adrien Lefèvre has worked as an engineer at the Ina-GRM  since 2006. Since 1994, he has actively participated in the conception and development of several music software programs. Among the most important is the Diphone-Studio environment developed with IRCAM’s Analyse-Synthèse team. In 2002, the first versions of the sequencer Iannix in the Kitchen. In 2003, then working as an independent developer, the Acousmographe was commissioned by the GRM. Finally, the GRM-Player (and the audio engine NexTape) appeared in 2010. The latter project was largely inspired by the tape recorded, which he studied in during his 1992-93 electroacoustic courses at the National Conservatory of Annecy.