-
Article
The Power of Sound by Felipe Sanchez Luna (Germany)
KLING KLANG KLONG is a Berlin-based studio redefining sound scenography at the intersection of music, art, science, and technology. Through projects …
-
Article
bytebeat custom chip by proppy (Japan)
This workshop introduce a custom (and open source) chip capable of reproducing the sound from the original bytebeat video (and more!)
-
Article
«FERAL FREQUENCIES by Wilding AI» represented by Alexandre Saunier (FR/CH) and Maurice Jones (DE/CA)
FERAL FREQUENCIES is an AI-driven spatial sound composition developed and presented by the Wilding AI collective.
-
Article
Chaotic Assemblages: Sonifying Strange Attractors by Jan Ove Hennig (Germany)
This project investigates consistency versus significance as modes of organization through Strange Attractors - mathematical systems that resist inte…
-
Article
« liberated frequencies (short demo ver.) » by Keigo Yoshida (Japan)
"liberated frequencies" redefines auditory pleasure by freeing AI from human-centric aesthetics. In advance, glitch, noise, voice, and experimental s…
-
Article
Exploring Creative Processes with the Wave Field Synthesis Collider by Yuko Ohara (Japan/UK)
This lecture explores the creative process behind spatial sound composition using the Wave Field Synthesis (WFS) Collider. The piece "broken garage"…
-
Article
Pioneering AI Music, Binaural Beats, and Biofeedback for Health and Creativity by Chih-Fang Huang (Taiwan)
MuseTech Inc. is reshaping the future of sound by merging AI-driven music generation, Binaural Beats (BB), and biofeedback technology. Founded by Pro…
-
Article
Hallucination in NOVATRON by Deyu Zeng (China)
Hallucination in NOVATRON is an immersive project that explores AI hallucination in deepfake technologies and its impact on our understanding of re…
-
Article
"The Demonstration of BCI Interactive Soundscape Interface for Soundscape Composition" by Yi-hsien Chen (Taiwan)
The demo presents a “BCI Interactive Soundscape Interface” using the Ultracortex, a wearable EEG detector developed by Open BCI team. In this demo, I…
-
Article
"viral.signal.detector II" by Felix Römer (Germany)
A generative acousmatic composition, sonifying the dynamics of a simulated epidemic based on the SIRS-model.
-
Article
"Low-Latency Inference of Optimized AI-DSP Models for Hard Realtime Deadlines" by Christopher Johann Clarke (Singapore)
Audio processing is a hard realtime process, whether or not we'd like to admit it. In times where a lot of focused is being placed on achieving high …
-
Article
“Lenna” (2019): A 22.2ch sound installation under the Creative Commons license by Miyu Hosoi
Focusing on the orientation and dispersion of sound images, this spatial musi- cal work was made using multiple audio channels, and only the human vo…
-
Article
synaptic._null: An Experimental Audiovisual Performance on Perceptual Collapse by Kaiyuan Tang(China)
An exploration of perception, logic breakdown, and drifting consciousness through real-time audiovisual performance, combining Ableton Live and Touch…
-
Article
"Reverse Engineering 101: Buchla 700 as a Case Study" by Kweiwen Tseng (Taiwan)
This talk covers the reverse engineering of the Buchla 700, by tracing its firmware, decoding documents, and rebuilding its DSP algorithms. It follow…