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Textural Exploration in Bufferless Granular Synthesis

In the field of contemporary music and live electronics, granular synthesis has played a crucial role in the manipulation and transformation of sound. Traditionally, this technique fragments a sound into small pieces called grains, which are manipulated and rearranged over time to create complex sound textures. This process generally relies on a buffer to store the audio and allow the fragmentation and manipulation of the grains in real time. However, my approach to developing a granular system has followed a different path, omitting the use of a buffer. Instead, I have focused on generating grains from the audio signal in real time.