-
Article
sinusoidal run rhythm by Steffen Krebber
sinusoidal run rhythm is created by the addition of in-phase cosine functions in integer ratios.
-
Article
Visceral Oyster: Eco-Intelligent Planetary Infrastructure by Yidi Wang
An eco-intelligent device with spatialized sonic features simulating oyster and marine biomass ecosystem, movement, and vibrations as the new energy/…
-
Article
EaganMatrix Compiler: Automated Assembly Code Optimization by Cameron Fuller
Runtime code generation for efficiently evaluating the EaganMatrix.
-
Article
Sonifying The Powder Toy by Kieran McAuliffe
I will demonstrate my musical sonification for The Powder Toy, a "sandbox" game in which players experiment with powdered substances in a rich physic…
-
Article
Trembling Chamber: Designing a Spatial Electroacoustic Instrument with the Language of Butterflies by Zhao Jiajing
This presentation explores the concept and techniques of sound design in "Trembling Chamber", an 8-channel sound installation that examines the symbo…
-
Article
Elements of technique and language for performing and composing with the digital musical instrument Karlax: Case study of Instrumental Interaction III for guitar and Karlax by Benjamin Lavastre
This talk presents elements of technique and language for composing and performing with the Karlax MIDI controller. Developed in the early 2010s, thi…
-
Article
bellplay~: Software and Sound Design in ludus vocalis. By Felipe Tovar-Henao
This presentation explores bellplay~, an open-source software for algorithmic audio developed in Max. It describes the software's script-based archit…
-
Article
Comprovisation as a compositional method for a neuroscience-inspired contemporary music show for toddlers aged 0 to 2 by Anne Chabot-Bucchi
In this presentation, I propose to outline the process of creating a contemporary musical experience for toddlers and the compositional method used, …
-
Article
Merzmania by Gintas Kraptavicius
Merzmania est une pièce qui relie la musique classique à la musique bruitiste faite de sons synthétiques. J'utilise un ordinateur, le logiciel Plogue…
-
Article
Plane of Emergence by Jan Ove Hennig
This project explores emergence and becoming as philosophical forces, where musical patterns develop from devices interacting on a plane of pure pote…
-
Article
Decorrelated Spatial Synthesis and OVERTON synthesizer by Martin ANTIPHON
Overton is an instrument inspired by classic synthesizers, enhanced by a 3D audio engine and Decorrelated Spatial Synthesis. It offers musicians a c…
-
Article
Emotion-Driven audio and multimédia generation using brain-computer interfaces and deep learning - Fabrizio Festa, Tommaso Colafiglio, Tommaso Di Noia
This research explores a system that integrates Brain-Computer Interfaces (BCIs) with our proprietary advanced machine learning and deep learning mod…
-
Article
How to DJ in Spatial Audio by Deep Space
In this session, you'll learn everything you need to know about the art of DJing in Spatial Audio.
-
Article
Moving Sound Pictures : Hommage, an immersive VR experience by Konstantina Orlandatou
Moving Sound Pictures is a project in which users can interactively explore paintings by famous and contemporary visual artists through playful actio…
-
Article
Here's the Information We Collect by Tansy Xiao
Here's the Information We Collect is an interactive video installation tailored to respond to selected privacy policy on major social media platforms…
-
Article
Unknowable Certainty: lullaby to put myself to rest by Cyan D'Anjou, Luisa do Amaral, Sunghoon Song
Unknowable Certainty is an immersive audiovisual performance showing the experience of being caught in the past–searching for a numerical value that …
-
Article
Latent Terrain: Dissecting the Latent Space of Neural Audio Autoencoders by Shuoyang Jasper Zheng
Exploring musical affordances of neural networks beyond their task-oriented capabilities and deriving sonic materials for musical expressions.
-
Article
Artists & Engineers: How We Communicate – Behind the Scenes of Sound Art (Installation/Theatre) with Multichannel Audio by Miyu Hosoi
This artist talk by sound artist Miyu Hosoi will explore the process of creating large-scale sound installations and stage productions. She will disc…
-
Article
Lenna by Hosoi Miyu
Focusing on the orientation and dispersion of sound images, this spatial musi- cal work was made using multiple audio channels, and only the human vo…
-
Article
Modeling variations in onsets and dynamics in music performances by Pablo Alvarado
Abstract of the poster: Modeling Variations in Onsets and Dynamics in Music Performances, by Pablo Alvarado. To be presented at the IRCAM Forum Works…
-
Article
Bridging Audio, Visual, and AI Domains using the Elixir language, by Thibaut Barrère
This research project focuses on developing an integrated framework for music technology, leveraging Elixir to create a comprehensive ecosystem for a…
-
Article
Quantum Fields Synthesis by Robert B. Lisek
Quantum Fields Synthesis represents a novel approach to sound generation using quantum physics, particularly quantum field theory, as fundamental bui…
-
Article
"rosebud": Working with motion sensor data in audio and video post-production by Matthias Krüger
"rosebud" exemplifies an approach to hybrid composition methodologies: As a transdisciplinary composition between dance and music for dancer, sensors…
-
Article
Happy Accidents : Invite the Unexpected. A workshop by Sinan Bokesoy and Laurent Mialon
Happy Accidents: Invite the Unexpected is a workshop by Sinan Bokesoy and Laurent Mialon that delves into the creative power of unplanned moments in …
-
Article
Sonic Interaction: Exploring AR and VR Environments by Sinan Bokesoy
Recently, sonicLAB/sonicPlanet released two AR / VR applications for Apple Vision Pro and Meta Quest3. In this hands-on presentation, we will examine…
-
Article
Current directions in computer music software development at sonicLAB by Sinan Bokesoy and Daito Manabe
We are excited to present our newest release and upcoming titles, all of which focus on artificial network synthesis through input sound analysis.
-
Article
Emerald Ash: tracing layers in the disintegration; a presentation on eliciting participation with videoscores by Terri Hron
This presentation uses the performance/installation Emerald Ash as a focus to discuss a number of recurring threads in my work and how they relate to…
-
Article
Public Intimacy by Sylvain Souklaye
Public Intimacy is a motion- and site-specific sonic experience that reimagines the relationship between sound, space, and human presence through bin…
-
Article
REACH:Forum in March : updates on software REACH:suite and perspectives
The REACH research group in IRCAM Music Representations team has created the software suite REACH:suite already comprising of Omax, Somax, Djazz, and…
-
Article
Polyphonic – Reinventing Real-Time Multichannel Audio Processing with FPGA Technology by Maxime Popoff
Polyphonic unlocks high-performance, low-latency multichannel audio processing, making FPGA technology accessible like never before. By bridging the …
-
Article
OpenMusic 7.6 News : latest features
Karim Haddad and Steven Socha present OpenMusic 7.6's latest features.
-
Article
GranShaper synth. New strategies of granular synthesis and derivative types of sound synthesis: granular ‘vocoder’, ‘granular waveshaping’ and ‘granular shape-morphing’ by Nikolai Khrust
GranShaper project introduces a new method of sound synthesis, combining the principles of granular synthesis and waveshaping, together creating a ra…
-
Article
"Musikmaschine" by Astrid Drechsler
This students project of FH JOANNEUM combines traditional instruments such as the zither, dulcimer with contemporary electronic music and a easy to u…
-
Article
Paint a Raga by Nikita Raina
"Paint a Raga" is an interactive XR installation bridges Hindustani and Western classical music, allowing users to play Indian ragas on a Western key…
-
Article
SDI (Spatially distributed instrument) by Jan Hennig
Spatialising musical performances using rule-based systems for addressing multiple instances of identical sound generating devices.
-
Article
R-IoT v3 : Commercial Release & Availability - Emmanuel FLETY, Prototypes & Engineering Team (PIP) / Marc SIRGUY (EOWAVE)
Presentation of the currently developed version (3) of the R-IoT wireless IMU sensor, designed for live performance, research and digital lutherie
-
Article
Hearing from Within a Crossfade by lewis Wolstanholme
This installation explores spatialised deconstructions of timbre, using various techniques to create immersive transitions between different sonic ma…
-
Article
vssl – Performing with Sound as a Vessel by Xavier Bonfill
vssl is a performative sampler and granular synthesizer that enables real-time sound exploration through audio descriptor-based navigation. In this p…
-
Article
DAFNE+ Workshops - Hands on Reality Check with Miller Puckette
Reality Check is a framework for protecting an ongoing music production using a continuous integration (CI) paradigm. So far it has been applied to t…
-
Article
New from the EAC Research Team by Thibaut Carpentier
We will introduce the latest software developments from the EAC Research Team (Acoustics & Cognition)
-
Article
DAFNE+ workshop: Minting and Versioning Content on the Platform with Hugues Vinet, Greg Beller and Guillaume Piccarreta
"DAFNE+ provides digital content creators new forms of creation, distribution and monetization of their works of art through blockchain technology. "…
-
Article
DAFNE+: Latest advances
"DAFNE+ provides digital content creators new forms of creation, distribution and monetization of their works of art through blockchain technology. "…
-
Article
DAFNE+ workshop: Reality Check for Das Wohlpräparierte Klavier by Philippe Manoury & Miller Puckette
How reality Check is being used to guarantee the long-term viabliity of the new realization, in Pure Data, of Manoury's 2022 piece, Das Wohlprepärier…
-
Article
RAVE Model Challenge - Award Ceremony
Join us in celebrating the winners of the RAVE Model challenge.
-
Article
News ASAP and Partiels software by Pierre Guillot
At this conference, Pierre Guillot will be presenting the latest additions to the Partiels software suite and the ASAP.
-
Article
Workshop ASAP by Pierre Guillot
In this workshop, Pierre Guillot will present the new features of the ASAP plug-ins collection, and in particular, the Psycho Filter and Stretch Life…
-
Article
Immersive Telematic Performance by Randall Packer
Telematic Theater is a re-imagined online performance platform merging techniques of live theater, gaming, and cinema into a seamless telematic exper…
-
Article
Acousmatic massages by Vincent Isnard and Laurent Corvalán Callegos
Amongst the new artistic research residencies that started in 2024, one led by an atypical duo explores the concept of ‘acousmatic massage’ – a proje…
-
Article
Analog ring modulation: a DIY approach inspired by Rodrigo F. Cadiz - historical techniques
We present a device that implements a ring modulator intended to recreate historical analog audio. Drawing inspiration from historical realizations o…