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Article
Techno Engine by Ganling Zhou
Techno Engine is a live Max/MSP installation: the audience types orders on their phones — “more hi-hats”, “make it squishy” — and a language model tu…
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Body of Sounding:Plate by Taito Fushimi
《Body of Sounding:Plate》 treats the spaces and materials through which sound passes not simply as context, but as a central part of the work itself. …
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Proximity of Timbre: Blending Acoustic Instruments and Electronics by Ko Sahara
In mixed music for solo instrument and electronics, achieving acoustic-electronic timbral proximity is a key compositional strategy for creating exte…
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From Gesture to Phrase: Real-Time Dance-to-Music Recomposition by Zhitao Lin
A real-time system that analyzes dance movement as phrase-level musical information, transforming motion phases into structured musical responses, ti…
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Mind Rain & Bamboo Whisper ————Real-time EEG Interactive installation by Huixin Xue
Design & Composition: Huixin Xue; Programming: Shihong Ren; Visual Design: Xiangyu Deng. The work integrates AI-generated music, EEG interacti…
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大音希声(Da Yin Xi Sheng): Real-Time Environmental Sound Audiovisual System — By Xuanlin LI
Da Yin Xi Sheng is a real-time audiovisual system that uses environmental sound as performance material. Through granular processing, resonance, MPE …
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Frames for Conversations with the Unknown: Sound Installations as Stages by Aquiles Hadjis
So called "Sound Art" has progressively taken over Art events and venues while not being widely featured at music venues. But can it transcend its pr…
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Composing Distributed Soundscapes through Graphical Interaction by Thierry Dilger
This project explores how graphical interaction can support the staging of listening situations within distributed soundscapes. Using GASPR, a custom…
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AEAEA: Playing a Physics-Driven Musical Ecology — by Christos Michalakos
AEAEA is a physics-driven audiovisual ecology that can be played with an augmented drum-kit or a gamepad. Acoustic gestures shape movement, light, de…