Max
Projets
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Project
sequence.me - MAX/MSP GEN RNBO multiformat Phasor
sequence.me is an external object for max, designed to link to named transports and reduce much of the sequencing chain in max to a singular object. …
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MuBu Tutorials
Series of tutorials around MuBu. Patches and data for MuBu tutorials designed and presented by Matthew Ostrowski
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Dicy2 for Live
Dicy2 is both a package for Max and a plugin for Ableton Live implementing interactive agents using machine-learning to generate musical sequences th…
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Project
Dicy2
Dicy2 is both a package for Max and a plugin for Ableton Live implementing interactive agents using machine-learning to generate musical sequences th…
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Project
SOMAX2
Somax2 is an application for musical improvisation and composition using AI with machine listening, cognitive memory activation model, multi-agent ar…
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Max
Max is an interactive programming software for creating and processing music, audio and media. Max for artists, musicians, sound designers, teachers …
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SKataRT
SKataRT is a MaxforLive sound sketching plug-in that combines the concatenative synthesis techniques of CataRT with sound and gesture control. Vario…
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s2n
s2n is a collection of basic audio processing fundamental to audio engineering : expander, gate, compression, eq, mastering compressor, leveler... …
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SPAT Devices by Music Unit
Music Unit produces the SPAT collection, Max For Live plugins distributed by Ableton.
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Alveoli
Max for Live Device version 1.3 for HexaStereo™ system. Stereo Panner for Hexaphony for Outdoor Amplified Music. Designed with Spat, for OSX an…
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SkataRT-beta
SkataRT is a Max for Live device which brings together concatenative synthesis techniques from Catart and synthesis techniques by mosaicing.
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IRCAM Forum Template for Max4Live devices
This template is dedicated to whom develop M4L devices distributed on the Ircam Forum. It recommends some best practices and gives a few examples.
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Mare
Mare is a multi-channel elecroacoustic performance/composition which is based around various recordings made by the sea - a seaside cathedral in Veni…
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MaxModRes
A Max patch to calculate Resonance Models for the CNMAT resonators~ object (as the ResAn analysis GUI of Diphone Studio) & apply transformations on t…
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bach: Computer-aided composition in Max
A Max library bringing computer-aided composition into the real-time world.
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FTM
Extended real-time object system for Max/MSP. The development of this software stopped a few years ago. Its successor is MuBu For Max.
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Max Sound Box
Real-time Interaction Modules for Max
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Gesture & Sound
Software modules for gesture-sound interactions The VoiceFollower allows synchronisation of sound and visual processes with pre-recorded voice. The…
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Modalys beta
Modalys beta
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Project
CoMo.te apps
CoMo.te is a smartphone application (iOS and Android) that allows for streaming motion data (accelerometer, gyroscope) from the smartphone to desktop…
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MuBu
Toolbox for multimodal analysis of sound and motion, interactive sound synthesis and machine learning.
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Melodic Scale
Melodic Scale is a Max For Live device that automatically modifies a melodic line in real time, by changing its scale, mode or temperament. In the st…
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Project
Virtual Choir
Virtual Choir is a Max for Live device, which creates a choir effect in real time, harmonizing the voice on different musical scales.
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MaxScore
MaxScore provides music notation in Max and Ableton Live via Max for live.
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Transcribe~
Real-time Multiple-Pitch Transcription
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PhysicalLFO
MarblesLFO and PendulumsLFO use the physical functions of Max to emulate two physical systems (marbles falling in a box and a double pendulum) and tr…
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Project
Soundworks-Max
Utility to monitor and control soundworks' shared states within Max using OSC communications
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Project
catart-mubu
Corpus-based concatenative synthesis patches for Max based on the Mubu externals
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Segmentation Lab
Example patch based on Mubu/Pipo allowing to compare different off-line segmentation variants.
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Prisma-Binauralize
Max patches used for binauralization of spatially rendered loudspeaker-feeds
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My first Max Patch (le mien)
test pour voir
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My first Max patch
A simple sample chopper
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Modosc
Modosc is a set of Max abstractions designed for computing motion descriptors from raw motion capture data in real time. The library contains methods…
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Mercury
A minimal and human-readable language for the live coding of algorithmic electronic audiovisual performances.
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koryphaios
Koryphaios is an environment for composition of distributed music performance on a local network of device. It connects the bach library for Max/MSP …
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GIMLeT
GIMLeT – Gestural Interaction Machine Learning Toolkit - A set of Max patches for gesture analysis, interactive machine learning, and gesture-sound i…
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ForumMaxApps2-Spat5
Update of Manuel Poletti's Forum Max Apps for Spat5 - Max8
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FluCoMa
The Fluid Corpus Manipulation project (FluCoMa) instigates new musical ways of exploiting ever-growing banks of sound and gestures within the digital…
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Drawsocket
A Max/node.js based server/client system for drawing to web-browsers.
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CoMo.te helpers
Javascript and Max/MSP utilities to create applications compatible with iPhone and Android CoMo.te application.
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CNMAT-odot
For users of Max/MSP or PD, the most obvious benefit is the ability to label data with human readable text.
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Project
CNMAT-Externals
A collection of Max tools created by researchers at CNMAT in Berkeley, CA
Articles
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Article
Modalys 3.7 public release
Latest version of Modalys, Ircam's sound synthesis framework based on physical models
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Article
Trajectory Score Library - Nadir BABOURI
This presentation has been cancelled.
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Article
Nouvelles de l'équipe de l'ISMM - Frédéric Bevilacqua, Diemo Schwarz, Riccardo Borghesi, Benjamin Matuszewski
Nouvelles de l'équipe ISMM : Mubu, CataRT, SkataRT, Gestural Sound Toolkit for Max, Soundworks for Javascript.
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Article
The Making of Electric Rain Krems
Rain as a sounding and climatic phenomenon is the starting point for the sound installation Electric Rain Krems (2022). Water is essential for all li…
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Article
PanoLive Workshops - Jérôme LESUEUR
Presented during the IRCAM Forum Workshops 2023 in Paris.
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Article
Dicy2 : composer des interactions musicales avec des agents génératifs - Jerome Nika
Dicy2 est à la fois un package pour Max et un plugin pour Ableton Live mettant en œuvre des agents interactifs utilisant l'apprentissage automatique …
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Article
Somax version 2.7.0 is out!
This version introduces Max 9 compatibility, a redesigned user interface, multi-label corpus building, and new label handling for filtering and real-…
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Article
Deriving Synchrony : Système interactif en temps réel de traduction des ondes cérébrales en musique - Johnny Tomasiello
Deriving Synchrony : A Real Time Interactive Brainwave-to-Music Translation Performance System est une œuvre immersive dont l'objectif est d'explorer…
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Article
Moving Towards Synchrony: A Brainwave to Music Translation System
Moving Towards Synchrony: A Brainwave to Music Translation System is an immersive work whose purpose is to explore the reciprocal relationship betwee…
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Article
Somax version 2.6.1 is out!
This release contains a number of small but important fixes related to real-time corpus recording, as well as a new tutorial for app users.
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Article
Rendre la musique électronique accessible à tous : Un studio virtuel pour les compositeurs malvoyants - Butch Rovan
Les outils actuels de composition avec les technologies interactives ne sont pas accessibles aux compositeurs malvoyants - les paradigmes de patches …
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Article
Tutoriel Modalys n°2 : Bowing Spiderman
Deuxième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
Tutoriel Modalys n°10 (Epilogue) : The Reverb of the Jedi
Dixième et dernière partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques. Celui-ci se concentre uniquement sur Max.
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Article
Tutoriel Modalys n°3 : The Confused Flatulence Tube
Troisième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
Dicy2 Tutorials
This page gathers video tutorials on Dicy2 for Max and Dicy2 for Live.
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Article
Tutoriel Modalys n°8 : The Hybrid
Huitième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
Le paquet rr Max - Jonathan Pitkin
Un nouvel ensemble d'outils de composition permettant de générer des séquences de sons changeant progressivement ou aléatoirement à l'aide de message…
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Article
CCRMA summer seminar: introduction to bach
Introduction to bach: summer course at CCRMA. Online seminar, from August 30th to September 3rd. Early enrollment price (50$ discount) ends on August…
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Article
MusicUnit
Music Unit est une maison de musique dont les activités de label, de production et d'édition musicale s'articulent autour d'un lieu unique, ses studi…
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Article
Tutoriel Modalys n°5 : Forcing The Membrane
Cinquième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
Tutoriel Modalys n°7 : Diamonds Bow Forever
Septième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
Tutoriel Modalys n°4 : The Reed of Distress
Quatrième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
A System for the Synchronous Emergence of Music Derived from Movement
A System for the Synchronous Emergence of Music Derived from Movement is an immersive audio and visual work whose purpose is to define and explore a …
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Article
MyBeeKnows for Ableton Live par Music Unit - Martin Antiphon
Technologie de synthèse binaurale
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Article
DAFNE+ workshop - Hands on Reality Check with Miller Puckette
Reality Check is a framework for protecting an ongoing music production using a continuous integration (CI) paradigm. The benefits are at least two-f…
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Article
Tutoriel Modalys n°1 : The Plucked String Radiation
Première partie d'une série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Tutoriel Modalys n°6 : I Felt the Sapphire
Sixième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
GranShaper synth. New strategies of granular synthesis and derivative types of sound synthesis: granular ‘vocoder’, ‘granular waveshaping’ and ‘granular shape-morphing’ by Nikolai Khrust
GranShaper project introduces a new method of sound synthesis, combining the principles of granular synthesis and waveshaping, together creating a ra…
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Article
bellplay~: Software and Sound Design in ludus vocalis. By Felipe Tovar-Henao
This presentation explores bellplay~, an open-source software for algorithmic audio developed in Max. It describes the software's script-based archit…
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Article
Tutoriel Modalys n°9 : 3D Magic
Neuvième partie de ma série de tutoriels sur l'utilisation de Modalys et de ses bibliothèques dans Modalisp, OpenMusic et Max.
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Article
New from the EAC Research Team by Thibaut Carpentier
We will introduce the latest software developments from the EAC Research Team (Acoustics & Cognition)
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Article
Modalys 3.8.1 released
Modalys new version 3.8.1 is available, in sync with Forum 2023.
Collections
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Collection
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Collection
Maxforlive Premium
Maxforlive devices available only to premium subscribers
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Collection
Max Librairies
All Max librairies
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Collection